SHOTGUN PARABLE
Game concept is this: Some absolute charlatan broke into a developer's house at 3a.m. and modded a shotgun capable of launching a man sky-high into the game, it's your job now to break it.
I finally have working laptop so hopefully this should be the end no good doo doo stinky prototyping work.
General feedback for this prototype is that people liked the concept (again) but the game needed more time in the oven
What I got working: player movement, shotgun follows camera, shooting mostly implemented, can be completed at any time but is unnecessary for my purposes.
What isn't working: recoil-based player launching, I didn't know where to start with it, no visuals or sounds for shooting so no player feedback.
Status | Prototype |
Platforms | HTML5 |
Author | Shpeeder-Man |
Genre | Shooter |
Made with | Unity |
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